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[History of MAHJONG - Front page] History of MAHJONG - Newsgroup archives 2001-11-06
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Initial message: 2001-11-06 / Collection date: 2007-01-01 / Archive file: maiarchives205g]
1 From: Tom Sloper - view profile
Date: Tues, Nov 6 2001 4:47 pm
Email: "Tom Sloper" <toms...@sloperama.com>
Groups: rec.games.mahjong
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I have wanted to jump into the ongoing debate between Cofa and Alan. It has
driven me crazy to let the opposing point of view go unchallenged by me.
Standing by and watching Alan fight on, without a tap on the shoulder from
me, has been maddening. But I've also recognized that participating in the
debate has been largely futile. And that is why I've merely "lurked."
Now that I've gone and replied as I have to Kevin's post about
"ur-mah-jongg," fuel has undoubtedly been thrown on the embers yet again.
The debate is likely to heat up again; if not today, then next week or the
week after. But then there's that futility thing. Isn't there anything that
can be done about that? Isn't there a way that our debates can be enjoyable
discussions for poster and reader alike?
So please bear with me as I step back to view the larger picture. To suggest
some ground rules. Or at least establish some ground rules that I will
apply to myself, and to my own participation in the debate.
OUTLINE OF THIS POST:
1. Rules of Debate.
2. Topic(s) Being Debated.
3. How to Measure Success (i.e., Definition of One's Goals) in the Debate
4. The Groundwork Having Been Laid, Here's My Salvo - "CC Predates HKOS."
This will be a long post.
Ready? Here goes...
++++++++++++++++++++++++++++++++++++++++++++++
PART ONE. RULES OF DEBATE.
I've never studied debate, but I know this much:
If parties are arguing two sides of a topic, and one fights fair and the
other does not, it's unsatisfying for the onlookers, and it can be difficult
to determine a winner. When party A raises a point of fact that enforces
his argument and is germane to the topic, party B ought to address it. When
party B raises a logical argument in favor of his point of view, party A
ought to address it. Both parties should back up their arguments with facts
and sound logic. Logic should be used in a logical manner. Words and ideas
should not be twisted or exaggerated. Name-calling is not useful.
I have found a useful online source for rules of debate.
Note: I'm not saying "we all have to abide by parliamentarian rules," I'm
just saying "there has to be a way of quantifying what's been wrong with the
debate up to this point, and to make it enjoyable and useful going forward."
The website I've found (I'm sure there are many others as well) is:
http://www.asahi-net.or.jp/~cj3m-lbky/rulesofdebate.html.
I'll refer henceforth to this site as "The Rules Of Debate site" (shortened
as "TRODS," at the risk that some readers will quickly forget what the heck
"TRODS" stands for). This "Rules Of Debate" site makes some interesting
points.
THE RESOLUTION AND CASE
The "resolution" is the general vague topic being discussed between the two
sides. The "case" is the topic, with specific definitions. The transition
from the resolution to the case is then called the link or the definition.
TRODS goes on to say: "The case must be clear, debatable and from the
resolution. If the case is clear, debatable, and from the resolution, it
becomes the topic of the debate. The opposition must oppose the case, not
the resolution."
In the case of our specific ongoing debate, I don't know what the resolution
is, but the case being proposed by our side (the side of Alan and myself)
is: "CC predates HKOS."
If someone can determine what the resolution is, that might be useful in
knowing how best to proceed with conducting the debate.
ARGUING THE CASES
In a debate, a proponent for a case presents his case, then the opponent
must argue against that case. Then, depending on the format of the debate,
the opponent presents HIS case, and the proponent of the first case then
argues against the opponent's case.
TRODS goes on to say:
"5. If the opposition believes that the case is not clear, debatable, or
from the resolution, they may reject the case at the beginning of the [...]
speech. After rejecting the case, they should [state] a new case, and oppose
the new case. Giving [...] a new definition is called redefining the case or
conditionalising."
"6. The opposition should redefine the case only as a last resort, and must
give very good reasons to the [newsgroup] for doing so."
I modified TRODS' words to suit our situation. We are a freeform newsgroup,
not a debate competition with judges or moderators.
However, this raises an interesting point: in addition to the participants
in the debate (mainly, Cofa, Alan, and myself), there are also all those who
read the postings on this newsgroup. Because this is not a formal debate,
readers may from time to time offer their 2 cents as to anything that has
been said.
POINTS OF INFORMATION
TRODS offers several guidelines regarding "points of information," but these
guidelines seem mainly applicable to a formal spoken debate. The main
aspect of this concept that applies to our debate is, "Debaters should offer
information as much as they can."
Lastly, TRODS suggests some behavioral guidelines, as well:
1. Please be as constructive as possible. If you raise a problem, suggest a
solution.
2. Please stay on topic. If you wish to supply additional information off
topic, offer a mail or cyber address where others can locate it.
3. Please avoid abusive comments directed at groups or individuals.
To which I add: the proper place to fling a gauntlet is on the ground, not
in the face.
++++++++++++++++++++++++++++++++++++++++++++++
PART TWO. TOPIC(S) BEING DEBATED.
In the freeform world of unmoderated newsgroups, folks can get all excited
and transmogrify a topic (a "case") into other topics altogether, and then
argue those despite those topics not having been raised in the first place.
In our particular debate, we have several cases being argued. These cases
all come in pairs. No offense intended if I have misinterpreted anyone's
stance on a case (just let me know I've misinterpreted it, and I'll either
retract or dredge up previous posts to use in support of my interpretation).
FIRST PAIR OF CASES: A VS. B
A. CC predates HKOS. (The case held by Alan and myself, and refuted by
Cofa.)
B. HKOS predates CC. (I'm not sure if Cofa has stated this as a case.)
2ND PAIR OF CASES: C VS. D
C. CC are "the original rules" (AKA ur-mah-jongg or proto-mah-jongg).
(Neither Alan nor myself has stated this as a case, but Cofa hotly refutes
it as if we had.)
D. What the exact "original rules" were is unknown, and cannot be known
unless some literature turns up. (I presume that all of us would agree with
this as a case, and would not bother arguing against it.)
3RD PAIR OF CASES: E VS. F
E. The absence of evidence for the existence of HKOS in the 1920s (the
absence of 1920s books on HKOS) does not mean, in and of itself, that HKOS
did not exist in the 1920s. (If Cofa has not stated this as a case
precisely, I gather that is in agreement with his overall position.)
F. When strong evidence is piled up on side A, and there is very little
evidence for side B, then side A looks better than side B. (This is a case
that I have stated, and which Cofa has not addressed.)
There may be other cases which I have missed.
One problem we have been experiencing in our ongoing debate is that
sometimes when a case is stated, the subsequent argument addresses a
different case altogether.
I propose that, in order for a debate to work, points must be argued point
for point.
WHERE I STAND ON THESE 6 CASES:
To me, the main issue is A versus B. I am ready to debate (in a fair
debate) in favor of A, and against B.
I am not prepared to argue for C, because I espouse view D. And I am not
interested in spending time arguing it.
And I do not argue against case E, but would like to shine a spotlight on
case F. Anybody want to dispute case F? It should be a truism. Maybe just
restate or redefine the case? Anybody?
++++++++++++++++++++++++++++++++++++++++++++++
PART THREE. HOW TO MEASURE SUCCESS (I.E., DEFINITION OF ONE'S GOALS) IN THE
DEBATE
I cannot speak for any of the other parties in this debate. But I can offer
up my guesses. I mean no insult if I offer a guess as to how an opponent
would gauge his own success.
There are no judges here, but we do have an "audience" - those who read the
posts on the newsgroup. So we have three parties involved:
- The proponent of a case (or point of view).
- The opponent of a case.
- The audience.
Whether or not a debater has succeeded can be measured, I suppose, in terms
of how each of these parties judges the debate.
I propose that for each case (and for each side arguing around that case),
there may be several "levels" of success, as follows (in descending order):
i. The opponent is totally won over. He drops his previous view, and
switches to your view. AND the audience (the onlookers, the lurkers) pipe up
and agree that your view is now universally held.
ii. The opponent sticks with his view, BUT the audience or onlookers are
swayed to your view (or espouse it already).
iii. The opponent is swayed to your view, but the audience is not.
iv. The opponent acknowledges that it is POSSIBLE (even if UNLIKELY) that
your view has merit.
v. The opponent acknowledges that your view "has a right to exist" (whatever
that means).
vi. Neither the opponent nor the audience are swayed by your arguments.
vii. Not only are neither the opponent nor the audience swayed by your
arguments, but you yourself are now doubtful of them.
There may even be additional levels of success in there somewhere.
Let's apply these to the ongoing debate in question. As stated above, I
believe that the main debate centers around Case A. How can we define
success for Alan and myself in arguing for Case A?
CASE A: CC predates HKOS.
Success in arguing FOR this case might consist of some or all of the
following:
1. Cofa agrees that CC probably did predate HKOS, given the weight of
evidence, AND some group regulars post in support of this view. This would
be the ultimate success. But it is extremely unlikely ever to happen (or so
it seems to me).
2. Cofa sticks to his guns, BUT some group regulars express their support of
Case A, due to the weight of evidence. This would be a "level 2 success."
3. Cofa agrees that CC probably did predate HKOS after all, but other posts
indicate that the group now believes that HKOS predated CC. If this outcome
were to occur, well, at least we swayed Cofa. (Highly unlikely outcome.)
4. Cofa acknowledges the possibility that CC may have predated HKOS (even if
he holds that it is unlikely). This might be a small success, given the
course of the debate so far.
5. Cofa acknowledges that Case A "has a right to exist" (whatever that
means).
Now let's take a look at what might determine success in arguing Case B:
CASE B: HKOS predates CC.
Success in arguing FOR this case might consist of some or all of the
following:
1. Alan and Tom cave in, and agree that HKOS probably did predate CC, given
the weight of Cofa's logic, AND some group regulars post in support of this
view. This would be Cofa's ultimate success. But it is extremely unlikely to
happen (unless some evidence comes to light).
2. Alan and Tom stick to their guns, BUT some group regulars express their
support of Case B, due to the weight of Cofa's logic. This (winning over
public opinion) would be a "level 2 success" for Cofa.
3. Alan and Tom agree that HKOS probably did predate CC after all, but other
posts indicate that the group believes that CC predated HKOS. If this
outcome were to occur, well, at least Cofa swayed Alan and Tom.
4. Alan and Tom acknowledge that it's possible that HKOS may have predated
CC (even if they hold that it is unlikely). Unknown if Cofa would see this
as a success. (If so, there is room for negotiation. ** )
5. Alan and Tom acknowledge that Case B "has a right to exist" (whatever
that means).
** For what it's worth, I grant Cofa that it is POSSIBLE (albeit unlikely)
that HKOS predated CC.
Probably weakening the value of this concession, I also grant that it is
POSSIBLE that mah-jongg was a gift to the earth from green outer space
aliens!
In the absence of anyone stating what would constitute success, and in the
absence of judges, it is difficult to gauge success.
++++++++++++++++++++++++++++++++++++++++++++++
PART FOUR. THE GROUNDWORK HAS BEEN LAID; HERE'S MY SALVO - "CC PREDATES
HKOS."
POINT 1 - PRINTED EVIDENCE IN FAVOR OF CASE A:
There are dozens of English-language books about mah-jongg from the 1920s,
and they all describe CC and CC alone. True, they describe 3 variants of
CC: the Mixed-Hand Game (what we call today "chicken" or "KFC" -- rules that
allow going out with a minimal-scoring hand), the Cleared-Hand Game (in
which the hand must be clean or pure; no chicken hands allowed), and the
One-Double Game (in which the hand does not qualify to go out unless it
scores at least 1 fan; no chicken hands allowed).
All of these are nothing more than different table rules that all fall under
the CC umbrella. All these games use the same scoring system (the CC
scoring system).
I request either acknowledgment of, or an argument against, point 1 raised
above.
POINT 2 - FURTHER PRINTED EVIDENCE IN FAVOR OF CASE A:
These 1920s books also mention that, in Hong Kong, the basic score for going
mah-jongg is 10 points, as opposed to the 20 points awarded in the north
(IOW, around Shanghai). In mentioning Hong Kong, and in NOT mentioning that
the HK scoring is VASTLY different from CC, these books offer convincing
(albeit circumstantial) proof that CC existed, and that HKOS (with its
vastly different scoring system) did not, in the 1920s.
I request either acknowledgment of, or an argument against, point 2 raised
above.
POINT 3 - LOGICAL ARGUMENT IN FAVOR OF CASE A:
The main difference between CC and HKOS is, of course, the scoring system.
ALL [non-American] variants of mah-jongg are basically the same, the main
differences being in (1) which patterns are recognized, (2) which scoring
system is used, and (recently) (3) how many tiles are held in the hand. In
CC one first calculates the base points, then doubles appropriately. In
HKOS the base points are ignored; one merely counts the doubles (and applies
them to the base number, which is 2).
Alan points out that this logically shows that the HKOS system is a
simplification of the CC system (and not the other way around; CC could not
logically be a more-complicated derivative of HKOS).
Cofa never showed any logical way that it could have been the other way
around. He argues instead that the absence of books describing HKOS, in
English, dating back to the 1920s, is not proof that HKOS did not predate CC
(this being Case E). That is true, but so what? We have dozens of books that
prove that CC DID, in fact, exist in the 1920s. There is NO proof that HKOS
existed at that time.
I request either acknowledgment of, or an argument against, point 3 raised
above.
Your turn, Cofa. (Any other parties are also invited to join in.)
If you want to present your arguments for Case B or D or E, or against Case
C or F, please present those after arguing the points I have presented
regarding Case A. The challenge I present you at present is to argue "on
point."
++++++++++++++++++++++++++++++++++++++++++++++
As I stated in the beginning, the main problem with the debate up until now
is that it has not been waged in a useful manner.
Some weeks ago, I stated that I did not have the energy for the debate, for
that exact reason.
Going forward, I reserve the right to let ill-formed arguments or non-useful
posts on the topic fly right on by, without responding. I suppose that will
result in accusations of unfairness (or cowardliness, as has already
occurred). In this post, I have stated my case for my actions in this
regard.
My apologies that it was such a long post. I hope that this provides a
useful groundwork that will help make future debates enjoyable for all.
Tom Sloper
http://www.sloperama.com/mjfaq.html
Reply
==============================END OF MESSAGE=====
2 From: Julian Bradfield - view profile
Date: Wed, Nov 7 2001 5:52 am
Email: Julian Bradfield <j...@dcs.ed.ac.uk>
Groups: rec.games.mahjong
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"Tom Sloper" <toms...@sloperama.com> writes:
> POINT 3 - LOGICAL ARGUMENT IN FAVOR OF CASE A:
> The main difference between CC and HKOS is, of course, the scoring system.
> ALL [non-American] variants of mah-jongg are basically the same, the main
> differences being in (1) which patterns are recognized, (2) which scoring
> system is used, and (recently) (3) how many tiles are held in the hand. In
> CC one first calculates the base points, then doubles appropriately. In
> HKOS the base points are ignored; one merely counts the doubles (and applies
> them to the base number, which is 2).
> Alan points out that this logically shows that the HKOS system is a
> simplification of the CC system (and not the other way around; CC could not
> logically be a more-complicated derivative of HKOS).
I'd like to see this "logical" argument spelt out in more detail. What
are your premises here? What are your rules of inference?
I can't myself see a reasonable set of premises from which you can
derive your conclusion. In particular, why "could CC not
logically be a more-complicated derivative of HKOS"?
(This is also a part of debate: when people claim to derive
propositions logically, make them declare their premises, which might
be open to attack!)
Reply
==============================END OF MESSAGE=====
3 From: Alan Kwan - view profile
Date: Wed, Nov 7 2001 7:18 am
Email: t...@notmenetvigator.com (Alan Kwan)
Groups: rec.games.mahjong
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On 07 Nov 2001 13:52:36 +0000, Julian Bradfield <j...@dcs.ed.ac.uk>
wrote:
- Hide quoted text -
- Show quoted text -
>"Tom Sloper" <toms...@sloperama.com> writes:
>> POINT 3 - LOGICAL ARGUMENT IN FAVOR OF CASE A:
>> The main difference between CC and HKOS is, of course, the scoring system.
>> ALL [non-American] variants of mah-jongg are basically the same, the main
>> differences being in (1) which patterns are recognized, (2) which scoring
>> system is used, and (recently) (3) how many tiles are held in the hand. In
>> CC one first calculates the base points, then doubles appropriately. In
>> HKOS the base points are ignored; one merely counts the doubles (and applies
>> them to the base number, which is 2).
>> Alan points out that this logically shows that the HKOS system is a
>> simplification of the CC system (and not the other way around; CC could not
>> logically be a more-complicated derivative of HKOS).
>I'd like to see this "logical" argument spelt out in more detail. What
>are your premises here? What are your rules of inference?
>I can't myself see a reasonable set of premises from which you can
>derive your conclusion. In particular, why "could CC not
>logically be a more-complicated derivative of HKOS"?
The premise is that HKOS has evolved from CC starting with two
changes:
1. Eliminate triplet-point counting;
2. Apply discarder-doubling instead of East-doubling.
I have shown (or can show) that if you take CC and start with applying
these two changes, and then make other changes necessiated by these
two (and so on), you'll end up with HKOS.
It is pretty inconceivable to do it the other way round, in addition
to the point that we can't find a good reason why one would want to do
that. Why would one want to take the faan-laak system in HKOS and add
triplet-point counting to it? And if one were to do that, why would
one want to reduce the faan value of the patterns? And if mahjong is
originally designed with a large self-draw bonus, why is it diminished
in CC?
"Live life with Heart." - Alan Kwan / t...@notmenetvigator.com
http://home.netvigator.com/~tarot (hard-core video game reviews)
Tarot Games Hong Kong: http://home.netvigator.com/~tarot/com
(please remove anti-spam section "notme" from mailing address)
Reply
==============================END OF MESSAGE=====
4 From: Tom Sloper - view profile
Date: Wed, Nov 7 2001 10:49 am
Email: "Tom Sloper" <toms...@sloperama.com>
Groups: rec.games.mahjong
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From: Julian Bradfield <j...@dcs.ed.ac.uk>
>I'd like to see this "logical" argument spelt out in more detail.
>I can't myself see a reasonable set of premises from which you can
>derive your conclusion. In particular, why "could CC not
>logically be a more-complicated derivative of HKOS"?
I retract and withdraw my Point #3 entirely. I may have overstepped (I may
have put words in Alan's mouth). And I don't care to debate the logical
argument anyway. Alan has made a more eloquent case than I could.
I embrace mainly points 1 and 2 in favor of case A (and await acknowledgment
or argument on those, and am prepared to debate those). I don't care to go
to the trouble of distilling Alan's previous posts on point 3 and I wouldn't
blame Alan if he also didn't care to restate his arguments on this point.
In place of my Point #3, then, I substitute the following language:
"In addition to these two points, I refer the reader to Alan's eloquent
logical arguments for CC preceding HKOS, here on this newsgroup. There have
been numerous posts by Alan in this regard, but most recently in the thread
entitled 'Nine Tiles Warning.' This thread began Oct. 2 and extended into
November. Archived newsgroup posts may be found at
http://groups.google.com/groups?hl=en&lr=&safe=off&group=rec.games.ma...."
>What
>are your premises here? What are your rules of inference?
Could you tell me more about "rules of inference"? I'm not familiar with
this aspect of debate, nor is the phrase entirely self-explanatory. I only
learned a little about rules of debate yesterday, in my research preparatory
to writing this "Ongoing Debate" post. And I am a product of America's
admittedly awful public school system of the 1950s and 1960s, whereas your
British education probably prepared you better for debates. So help me out
here (even if I don't still need "rules of inference" to argue my two points
of fact, it would be good to know about this principle).
Speaking of my two points of fact, I suppose I should ferret out those old
posts where I provided specific references from the literature. So I will.
Cheers,
Tom
Tom Sloper
http://www.sloperama.com/mjfaq.html
Reply
==============================END OF MESSAGE=====
5 From: Cofa Tsui - view profile
Date: Wed, Nov 7 2001 8:55 pm
Email: "Cofa Tsui" <cofat...@my-deja.com>
Groups: rec.games.mahjong
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Although I am of the opinion that Tom's proposed cases (including A and
B) are not debatable (see my other posting), I wish to join Julian
Bradfield in arguing the case...
>Tom Sloper wrote:
POINT 1 - PRINTED EVIDENCE IN FAVOR OF CASE A:
There are dozens of English-language books about mah-jongg from the
1920s,
and they all describe CC and CC alone. True, they describe 3 variants
of
CC: the Mixed-Hand Game (what we call today "chicken" or "KFC" -- rules
that
allow going out with a minimal-scoring hand), the Cleared-Hand Game (in
which the hand must be clean or pure; no chicken hands allowed), and the
One-Double Game (in which the hand does not qualify to go out unless it
scores at least 1 fan; no chicken hands allowed).
All of these are nothing more than different table rules that all fall
under
the CC umbrella. All these games use the same scoring system (the CC
scoring system).
I request either acknowledgment of, or an argument against, point 1
raised
above.
Cofa's reply:
This is true those books provided evidence that CC existed in 1920's,
but nothing more to support Case A. I don't have those books but the
Millington's book. In Millington's books he clearly admitted that there
were many forms of mahjong existing at that time - What were those
existing styles I could not tell (nor could Millington either, I guess),
as people there all called the game (or games) by one name only, which
was "MAHJONG". That was also the reason why Millington had to create the
name "Chinese Classical" for the style he particularly described on in
that book.
Those "no-name styles" could include OS, and such statement also
indicates that CC was not the only mahjong style that was existing in
1920's. (OS means "Old Style", rather than HKOS. In the old days - prior
to those writers visiting China in/around 1920's - mahjong in general
didn't have other name by any specific style. OS is used to distinguish
it from CC in this discussion.)
I also doubt if all books in your collection call the game by the name
CC. Also, the small piece of information you have revealed above also
provided the fact that even the very well established and the "one and
only" mahjong game then existing had different styles, how could I be
convinced there shouldn't be other styles in existence together with CC
at that very moment, if CC was not an invented game?
>Tom Sloper wrote:
POINT 2 - FURTHER PRINTED EVIDENCE IN FAVOR OF CASE A:
These 1920s books also mention that, in Hong Kong, the basic score for
going
mah-jongg is 10 points, as opposed to the 20 points awarded in the north
(IOW, around Shanghai). In mentioning Hong Kong, and in NOT mentioning
that
the HK scoring is VASTLY different from CC, these books offer convincing
(albeit circumstantial) proof that CC existed, and that HKOS (with its
vastly different scoring system) did not, in the 1920s.
I request either acknowledgment of, or an argument against, point 2
raised
above.
Cofa's reply:
This point is basically the same argument of Point 1 - Again, it proves
that CC existed in 1920's, but not good enough to support Case A. And
again, I doubt that the terms CC and HKOS, or any terms specifically
point to any specific styles by its names, were quoted in those books.
"Alan Kwan" <t...@notmenetvigator.com> wrote in message
news:3be950c6.1129575@news.netvigator.com...
- Hide quoted text -
- Show quoted text -
> On 07 Nov 2001 13:52:36 +0000, Julian Bradfield <j...@dcs.ed.ac.uk>
> wrote:
> >"Tom Sloper" <toms...@sloperama.com> writes:
> >> POINT 3 - LOGICAL ARGUMENT IN FAVOR OF CASE A:
> >> The main difference between CC and HKOS is, of course, the scoring
system.
> >> ALL [non-American] variants of mah-jongg are basically the same,
the main
> >> differences being in (1) which patterns are recognized, (2) which
scoring
> >> system is used, and (recently) (3) how many tiles are held in the
hand. In
> >> CC one first calculates the base points, then doubles
appropriately. In
> >> HKOS the base points are ignored; one merely counts the doubles
(and applies
> >> them to the base number, which is 2).
> >> Alan points out that this logically shows that the HKOS system is a
> >> simplification of the CC system (and not the other way around; CC
could not
> >> logically be a more-complicated derivative of HKOS).
> >I'd like to see this "logical" argument spelt out in more detail.
What
> >are your premises here? What are your rules of inference?
> >I can't myself see a reasonable set of premises from which you can
> >derive your conclusion. In particular, why "could CC not
> >logically be a more-complicated derivative of HKOS"?
> The premise is that HKOS has evolved from CC starting with two
> changes:
> 1. Eliminate triplet-point counting;
> 2. Apply discarder-doubling instead of East-doubling.
A serious problem with this suggestion is the ignorance of the fact that
"CC and OS could have been evolved, developed from the SAME prototype of
mahjong, OR from different prototypes of mahjong, AND have been
co-existing ever since."
OS could have been born without "triplet-point counting" and
"east-doubling". This could have been born the way you see it today!
> I have shown (or can show) that if you take CC and start with applying
> these two changes, and then make other changes necessiated by these
> two (and so on), you'll end up with HKOS.
> It is pretty inconceivable to do it the other way round, in addition
> to the point that we can't find a good reason why one would want to do
> that. Why would one want to take the faan-laak system in HKOS and add
> triplet-point counting to it? And if one were to do that, why would
> one want to reduce the faan value of the patterns? And if mahjong is
> originally designed with a large self-draw bonus, why is it diminished
> in CC?
Another problem with this suggestion is that it is based on assumption.
And since it is based on assumption, the "development" it suggested
could also occur the other way around - Although this is arguable, but
not impossible. Any and all questions raised above can be asked in the
"reverse" direction, and any and all such questions can be answered "Why
not?" - Although I personally do not support this argument either way.
Argument of this type (based on assumption) is itself arguable.
One must also understand the degree of difficulty in changing the
fundamental elements of an established game style. If CC was already
well established in the 1920's, and was the ONLY established game of
mahjong at that time, it should not be so easy for OS to develop, and to
develop into another style with so many apparent differences. With and
without triplet-point counting, settlement of scores between all players
and with the winning player alone, and many other small differences -
These all add up to be major differences that could be found in these
two different game styles, and itself prove these game styles to be
developed individually in different directions.
Finally, should OS be created out of CC, and be created after 1920's,
shouldn't such "creation" be well documented? When was it created? How?
By whom? I would have claimed the credit if I were to create OS out of
CC brand new! In fact, no books since 1920's ever mentioned this
"creation", or even those possible "changes", except statements that
could only be seen in this newsgroup!
--
Cofa Tsui
International Mahjong Official Website
www.iMahjong.com
Reply
==============================END OF MESSAGE=====
6 From: Alan Kwan - view profile
Date: Thurs, Nov 8 2001 7:48 pm
Email: t...@notmenetvigator.com (Alan Kwan)
Groups: rec.games.mahjong
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On Thu, 08 Nov 2001 04:55:34 GMT, "Cofa Tsui" <cofat...@my-deja.com>
wrote:
>"Alan Kwan" <t...@notmenetvigator.com> wrote in message
>news:3be950c6.1129575@news.netvigator.com...
>> The premise is that HKOS has evolved from CC starting with two
>> changes:
>> 1. Eliminate triplet-point counting;
>> 2. Apply discarder-doubling instead of East-doubling.
>A serious problem with this suggestion is the ignorance of the fact that
>"CC and OS could have been evolved, developed from the SAME prototype of
>mahjong, OR from different prototypes of mahjong, AND have been
>co-existing ever since."
That's not a "fact", but a remote possibility.
By (previously) offering a detailed explanation of how and why HKOS
has evolved out of CC, I have made my case very plausible. It's now
up to you to make your case.
- Hide quoted text -
- Show quoted text -
>> I have shown (or can show) that if you take CC and start with applying
>> these two changes, and then make other changes necessiated by these
>> two (and so on), you'll end up with HKOS.
>> It is pretty inconceivable to do it the other way round, in addition
>> to the point that we can't find a good reason why one would want to do
>> that. Why would one want to take the faan-laak system in HKOS and add
>> triplet-point counting to it? And if one were to do that, why would
>> one want to reduce the faan value of the patterns? And if mahjong is
>> originally designed with a large self-draw bonus, why is it diminished
>> in CC?
>Another problem with this suggestion is that it is based on assumption.
>And since it is based on assumption, the "development" it suggested
>could also occur the other way around - Although this is arguable, but
>not impossible.
This is very unlikely, unless someone can give reasons and courses of
that development in the same detail and soundness as mine.
>Any and all questions raised above can be asked in the
>"reverse" direction
I asked them because I already have the answers for the reverse
questions. And those answers were not 'forced' or dreamt up; they
were rather obvious and intuitive answers, once one has understood the
different scoring systems and has some insights.
1. Why eliminate the triplet-point counting in CC?
A: For the sake of rules simplicity, and hence better propagation.
2. Why the increased faan values in HKOS?
A: With triplet-points eliminated, the system quickly becomes
monotonous (all hands are of one of a few possible values) and also
somewhat unbalanced (if Mixed One-Suit is 1 faan and No-Point hand is
1 faan, Mixed One-Suit seems much more difficult in comparison), so
the faan values are increased to bring in more excitement and
variation.
(Note: P&C p.56 has documented that, in HKOS the 3-faan patterns were
once 2 faan.)
3. Why has HKOS got the self-draw bonus?
A: This has been elaborated in another earlier posting of mine. I
can re-post it if requested.
>and any and all such questions can be answered "Why
>not?" - Although I personally do not support this argument either way.
>Argument of this type (based on assumption) is itself arguable.
You either give similarly convincing and detailed explanations of
why's and how's in the reverse direction, or you'll have to concede
that I have a very plausible (albeit unproven) case.
>One must also understand the degree of difficulty in changing the
>fundamental elements of an established game style. If CC was already
>well established in the 1920's, and was the ONLY established game of
>mahjong at that time, it should not be so easy for OS to develop, and to
>develop into another style with so many apparent differences.
This is why HKOS (and not some other style) could have born: all the
"so many apparent differences" originated as just two changes.
The likely situation was that CC was well-established among the more
learned classes of society, while its complexity left it out of grasp
of the less sophiscated masses. Thus when HKOS was introduced, it was
able to propagate among those people with little resistance, because
CC was too complex for them to learn, to begin with.
When exposed to a new version of mahjong, most people will tend to
defend whatever version they already know against the new version.
But one can't do that when coming across the first version
/accessible/ to him.
"Live life with Heart." - Alan Kwan / t...@notmenetvigator.com
http://home.netvigator.com/~tarot (hard-core video game reviews)
Tarot Games Hong Kong: http://home.netvigator.com/~tarot/com
(please remove anti-spam section "notme" from mailing address)
Reply
==============================END OF MESSAGE=====
7 From: Tom Sloper - view profile
Date: Thurs, Nov 8 2001 11:31 pm
Email: "Tom Sloper" <toms...@sloperama.com>
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Cofa's claim that Cases A through F are "not debatable" has been obviated by
Cofa's subsequent post, in which he proceeded to debate against Case A.
Therefore all 6 cases are still open for debate.
In addition, Cofa has helpfully suggested what our "resolution" should be,
and has added some more cases to the debate.
In the interest of keeping the debate "on point" (which I believe will help
make the debate more enjoyable for all), I respond by synopsizing and
tracking the status of each of the cases (old and new). I find Cofa's style
of debate confusing, so I need to do this for my own benefit - I hope the
group will also find it useful if I proceed in this manner.
+++++++++++++++++
RESOLUTION (from which the cases are derived)
Cofa proposed that the resolution should be: "How the game of MAHJONG was
evolved and developed?"
RESOLUTION STATUS: A resolution must be a statement, not a question, and one
in which both parties can agree. Thus I propose this wording instead of
Cofa's:
"The parties are interested in learning how the game of mah-jongg evolved
and developed."
Furthermore, this resolution is acceptable to me. I would like to propose
that that is the amended resolution. RESOLUTION OPEN FOR AGREEMENT.
+++++++++++++++++
CASE A
Synopsis: "CC predates HKOS; HKOS evolved from CC."
Case status: Under debate by Cofa. See the two points below.
Point 1
Synopsis: There are dozens of English-language books about mah-jongg from
the 1920s, and they all describe CC and CC alone.
Point 1 status: Cofa concedes that this is (or may be) true. Point resolved.
POINT 2
Synopsis: These 1920s books also mention that, in Hong Kong, the basic score
for going mah-jongg is 10 points. In NOT mentioning that the HK scoring is
VASTLY different from CC, these books offer convincing evidence that CC
existed, and that HKOS did not, in the 1920s.
Point 2 status: Cofa does not concede the point; he raises case G (below) by
inference; he references only Millington. I need to restate my references
(stated in previous posts) on this. BALL IS IN MY COURT.
+++++++++++++++++
CASE B
Synopsis: "HKOS predates CC. (Counterpoint to case A)."
Case status: No evidence has been presented for this case. CASE STILL OPEN
FOR DEBATE.
+++++++++++++++++
CASE C
Synopsis. CC is "the original rules" (AKA ur-mah-jongg or proto-mah-jongg).
Status: I'm not going to argue for this one. Cofa says Alan has argued for
this one. Perhaps Cofa needs to defend that statement with specific
references? If Alan wishes to keep this case open for debate, that is fine
by me.
Perhaps we need to define "CC?" IMO, Millington's CC and Foster's CC and
the Ning Po CC posted by Alan, while not identical in every respect, all
fall well enough under "the CC umbrella." If I need to define CC for the
purposes of this debate, let me know. But I think Alan has already defined
it.
On the other hand, I think that case C is not particularly germane to the
main topic (case A vs. case B). Arguing against case C does not constitute
defense of case B. And like that there.
+++++++++++++++++
CASE D
Synopsis. What the exact "original rules" were is unknown, and cannot be
known definitively unless some literature turns up.
Status: I presume that all of us would agree with this as a case, and would
not bother arguing against it. If we all do so agree, then it could be
simply dropped. Or perhaps Alan would like to restate this case? Perhaps
Alan believes that proto-MJ can be deduced from the currently available
evidence?
Then again, as above, case D is not particularly germane to the main
question (case A being the main theory under debate). I propose that this
case be dropped accordingly.
+++++++++++++++++
CASE E
Synopsis. The absence of evidence for the existence of HKOS in the 1920s
(the absence of 1920s books on HKOS) does not NECESSARILY mean, in and of
itself, that HKOS did not exist in the 1920s.
Case status: I believe that Cofa espouses this case. I am prepared to
concede this point. Alan?
+++++++++++++++++
CASE F
Synopsis. When strong evidence is piled up on side A, and there is very
little evidence for side B, then side A looks better than side B.
Case F status: Cofa disputes it, but does not offer any convincing arguments
against it. Anybody else want to dispute case F or restate it? Case still
open, but IMO it's kind of silly (it should be a truism).
+++++++++++++++++
New cases presented by Cofa (below):
+++++++++++++++++
In Cofa's latest article in the debate, he implied yet another case, even
though he did not specifically state it:
CASE G: TERMINOLOGY
Case synopsis: What a mah-jongg variant is called (what name one ascribes to
a variant) has tremendous impact upon any arguments that can be made about
that variant.
Case status: I propose that this case is specious and should be nullified or
ignored. At most, we could define "CC" and "HKOS" and agree that these
terms are just working terms that we use for the purposes of this debate. I
don't want to spend much time on this case since it takes too much attention
away from the main point (Case A).
+++++++++++++++++
Cofa also specifically proposed:
CASE H. One style only was invented as the origin of the game.
Case status: I am prepared to concede that this is most likely true. I'm a
game designer myself. That's how games are designed. However, I acknowledge
that there is room for debate (see Case I).
+++++++++++++++++
CASE I. More than one styles of mahjong were originally invented.
Case status: I acknowledge that it is possible. As a game designer, I know
and understand that the designer can sometimes build in variants to suit
different the tastes of different players.
+++++++++++++++++
CASE J. One origin of the game was invented; it then evolved and developed
into different game styles over time.
Case status: This too is not germane to arguing for or against case A, but
I'll concede that this is possible (I don't care to argue against it). Alan?
+++++++++++++++++
CASE K. "What game style(s) we see today are those directly evolved or
developed from the one origin or prototype of mahjong, if such one
origin or prototype did exist."
Case status: this is identical to Case J. It should be declared null, in my
opinion.
+++++++++++++++++
CASE L.
Synopsis: "How game styles we see today are evolved from, or affected by,
one another? And how?"
Status: I object - a case cannot be worded as a question. This has to be
stated as a statement. But it looks to me like this is merely the resolution
itself, worded as a question. Case rejected by opponent (Tom says: "this is
not a case").
+++++++++++++++++
And another case implied by Cofa (final paragraph of the post in which he
engaged in debate):
CASE M.
Synopsis: "It is odd that there is no documentation of the creation of
HKOS."
Case status: I am prepared to concede that it is indeed odd. Unclear what
purpose Cofa has in making this case. Case open for debate until all
parties agree that it is resolved.
+++++++++++++++++
This is already a very long post, and it's late at night, so I need to close
now. I still have to provide specific references in support of Point 2
(Case A).
Regards to all,
Tom
Reply
==============================END OF MESSAGE=====
8 From: Cofa Tsui - view profile
Date: Fri, Nov 9 2001 1:09 am
Email: "Cofa Tsui" <cofat...@my-deja.com>
Groups: rec.games.mahjong
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"Tom Sloper" <toms...@sloperama.com> wrote in message
news:WCLG7.75532$xe.19947459@typhoon.we.rr.com...
- Hide quoted text -
- Show quoted text -
> Cofa's claim that Cases A through F are "not debatable" has been
obviated by
> Cofa's subsequent post, in which he proceeded to debate against Case
A.
> Therefore all 6 cases are still open for debate.
> In addition, Cofa has helpfully suggested what our "resolution" should
be,
> and has added some more cases to the debate.
> In the interest of keeping the debate "on point" (which I believe will
help
> make the debate more enjoyable for all), I respond by synopsizing and
> tracking the status of each of the cases (old and new). I find Cofa's
style
> of debate confusing, so I need to do this for my own benefit - I hope
the
> group will also find it useful if I proceed in this manner.
[...]
Tom, thanks for "putting your thought in my mind" ^_^
You have made, or are actually making a great "game" in this newsgroup
(What a game designer!) - Unfortunately I would rather be watching than
participating! You probably still don't see my point, if all your six
cases (and more new cases) could come to any conclusions through the
debate in this newsgroup, why such conclusions couldn't have been
reached in all previous researches of numerous writers and organizations
while such researches should have been more extensive and intensive (a
reasonable conjecture, IMO) than the debate in this newsgroup?
Before answering to Alan's posting, I had already made my opinion on the
debate clear - Those cases are not debatable. I had given reasons why
they are not debatable. You have the freedom to argue those reasons, and
continue to set up the debate as you wish - And I will support such
debate to be established and would like to see the results and more new
findings!
If my participation in arguing Case A would have interrupted your debate
(should it have been established as desired), I could withdraw my
posting and cease to participate. From my perspective, my answering to
postings related to Case A is the ongoing argument of that particular
case, which has been existing long before your proposal for setting up
the debate. I will continue to answer to those postings unless you, or
Alan, or anyone else, expressly indicate that your proposed debate has
in fact been established as desired, and that those postings are in fact
part of the debate.
I would wait for two days to see a clear indication. In the absence of
such indication, I will continue to answer to those postings again.
Again, I wish you good luck in setting up the debate you desired,
although I don't see it could be helpful for reaching certain positive
results related to the topics chosen. But still, good luck!
--
Cofa Tsui
International Mahjong Official Website
www.iMahjong.com
Reply
==============================END OF MESSAGE=====
9 From: Tom Sloper - view profile
Date: Fri, Nov 9 2001 6:50 pm
Email: "Tom Sloper" <toms...@sloperama.com>
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Cofa wrote:
>You have made, or are actually making a great "game" in this newsgroup
>(What a game designer!)
Cute. However, "Let's try to formalize this argument and follow rules of
debate" is less game-like than "Let's say it's not debatable, yet continue
to debate it."
A "debate" as such is NOT intended to resolve an issue (to declare a theory
to now have been determined to be fact).
A debate is nothing more than a civilized and reasonable format in which to
conduct an argument.
We have already been conducting an argument, and the argument has continued
after I suggested turning it into a civilized debate.
As I pointed out before, I assume that it is difficult to measure success in
a debate. Especially since I have had no training in debate.
>From my perspective, my answering to
>postings related to Case A is the ongoing argument of that particular
>case, which has been existing long before your proposal for setting up
>the debate.
Then we are in agreement on this. Case A IS "debatable" since "debatable"
means the same thing as "arguable."
"Debate" and "argument" are semantically very close in meaning. One is
merely more civil (and organized) than the other. I propose that we be
civil in conducting the ongoing "discussion" (yet another word that is close
in meaning to "debate").
Furthermore, as new points are raised, it gets confusing to sort them out.
Thus I find it useful and helpful to separate them, identify them, and rate
their relevance to the main topic under debate (the theory that HKOS evolved
from CC, aka "Case A").
The debate (the argument, the discussion, the controversy, the war, whatever
you want to call it) will not go away.
We will NOT be reaching a conclusion that definitively, to each individual's
satisfaction, turns theory A (case A) into fact.
I would like to see the argument (the controversy, the battle, the conflict,
call it what you will) conducted in a manner that does not do collateral
damage to the newsgroup itself.
And I see "debate" as the best way to do so.
As to "how to measure success in a debate," I think there's one more "level
of success" to be added:
"Neither party sways the other, and neither party sways the onlookers, but
both parties presented persuasive arguments, and the onlookers enjoyed the
debate."
Were such an outcome to occur, ALL parties win. That is what I would like
to see.
I wish I could moderate the debate, but I am and have been a participant.
So there may be some appearance of conflict of interest as I try my best to
keep the argument civil. It would probably be good if some other party (not
heretofore a participant in the argument, the debate, the controversy, the
fight, the free-for-all, the brouhaha, whatever you want to call it) would
moderate it.
Until such time as someone uninvolved can take over as moderator, we have to
police ourselves - and conduct ourselves in a civil debate.
That is my proposal.
I open the floor now for dissenting opinion on whether the argument should
(1) be allowed to continue on as it was going before, or (2) be conducted in
a more civil, organized way.
Cofa, does this seem reasonable? And does anyone besides Cofa wish to offer
an opinion in this regard?
Cheers,
Tom
Reply
==============================END OF MESSAGE=====
10 From: Cofa Tsui - view profile
Date: Fri, Nov 9 2001 7:16 pm
Email: "Cofa Tsui" <cofat...@my-deja.com>
Groups: rec.games.mahjong
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"Tom Sloper" <toms...@sloperama.com> wrote in message
news:ZB0H7.81421$xe.20618440@typhoon.we.rr.com...
> Cofa wrote:
> >You have made, or are actually making a great "game" in this
newsgroup
> >(What a game designer!)
> Cute. However, "Let's try to formalize this argument and follow rules
of
> debate" is less game-like than "Let's say it's not debatable, yet
continue
> to debate it."
Interesting!
[...]
> That is my proposal.
> I open the floor now for dissenting opinion on whether the argument
should
> (1) be allowed to continue on as it was going before, or (2) be
conducted in
> a more civil, organized way.
> Cofa, does this seem reasonable? And does anyone besides Cofa wish to
offer
> an opinion in this regard?
I have voiced my opinions already (in previous two posts). My position
has not changed, so are those opinions not answered.
Cheers!
--
Cofa Tsui
International Mahjong Official Website
www.iMahjong.com
Reply
==============================END OF MESSAGE=====
11 From: Tom Sloper - view profile
Date: Sat, Nov 10 2001 9:35 am
Email: "Tom Sloper" <toms...@sloperama.com>
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Understood. Cofa refuses to engage in the "HKOS evolved from CC" argument
under any "rules of debate." Disappointing, but not surprising.
Tom
Reply
==============================END OF MESSAGE=====
12 From: Cofa Tsui - view profile
Date: Sat, Nov 10 2001 10:51 am
Email: "Cofa Tsui" <cofat...@my-deja.com>
Groups: rec.games.mahjong
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"Tom Sloper" <toms...@sloperama.com> wrote in message
news:czdH7.83746$xe.21214375@typhoon.we.rr.com...
> Understood. Cofa refuses to engage in the "HKOS evolved from CC"
argument
> under any "rules of debate." Disappointing, but not surprising.
Tom, why would you want to kick me into the debate which is obviously
unfair to participants in support (or against) of several cases raised
by you? Not only me would like this type of debate to proceed, I guess
other readers neither. If other readers don't agree with my points
(opinions), the debate could still proceed without me being a
participant. And I would love to see the results and more new findings!
If you would answer to my opinions on why those cases are not debatable,
you'll know this is not about "my refusal" - These are not words from my
mouth ^_^
Cheers,
--
Cofa Tsui
International Mahjong Official Website
www.iMahjong.com
Reply
==============================END OF MESSAGE=====
13 From: Alan Kwan - view profile
Date: Mon, Nov 12 2001 10:35 am
Email: t...@notmenetvigator.com (Alan Kwan)
Groups: rec.games.mahjong
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On Sat, 10 Nov 2001 02:50:33 GMT, "Tom Sloper" <toms...@sloperama.com>
wrote:
>"Neither party sways the other, and neither party sways the onlookers, but
>both parties presented persuasive arguments, and the onlookers enjoyed the
>debate."
>Were such an outcome to occur, ALL parties win. That is what I would like
>to see.
Me too. What I do NOT want to see is, one side presents persuasive
arguments, while the other side keeps yelling "no!" but babbles
nothing useful, persuasive, or meaningful.
>I open the floor now for dissenting opinion on whether the argument should
>(1) be allowed to continue on as it was going before, or (2) be conducted in
>a more civil, organized way.
>Cofa, does this seem reasonable? And does anyone besides Cofa wish to offer
>an opinion in this regard?
Definitely (2) for me. (1) is a waste of time and bandwidth.
"Live life with Heart." - Alan Kwan / t...@notmenetvigator.com
http://home.netvigator.com/~tarot (hard-core video game reviews)
Tarot Games Hong Kong: http://home.netvigator.com/~tarot/com
(please remove anti-spam section "notme" from mailing address)
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14 From: Cofa Tsui - view profile
Date: Wed, Nov 7 2001 6:03 pm
Email: "Cofa Tsui" <cofat...@my-deja.com>
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"Tom Sloper" <toms...@sloperama.com> wrote in message
news:%w%F7.70751$xe.17629356@typhoon.we.rr.com...
- Hide quoted text -
- Show quoted text -
> I have wanted to jump into the ongoing debate between Cofa and Alan.
It has
> driven me crazy to let the opposing point of view go unchallenged by
me.
> Standing by and watching Alan fight on, without a tap on the shoulder
from
> me, has been maddening. But I've also recognized that participating in
the
> debate has been largely futile. And that is why I've merely "lurked."
> Now that I've gone and replied as I have to Kevin's post about
> "ur-mah-jongg," fuel has undoubtedly been thrown on the embers yet
again.
> The debate is likely to heat up again; if not today, then next week or
the
> week after. But then there's that futility thing. Isn't there
anything that
> can be done about that? Isn't there a way that our debates can be
enjoyable
> discussions for poster and reader alike?
[...]
First thing first: In case Tom (or any other) has any bad feeling about
my postings in this newsgroup, I wish to express my view. I always find
reading and posting to this newsgroup enjoying, as I see that the
atmosphere here is always friendly. I must emphasize that my postings
are meant to deal with matters, not individual persons, although
exchange of ideas has to be between people. Any bad feeling if caused is
unfortunate, and is unnecessary.
About the proposed debate...
It is obvious that Tom has put a great deal of effort and time in
setting up this proposal on the debate of certain "cases" related to
mahjong. I guess I also understand why Tom should have put me in a group
that is opposite to his, although some "cases" he has assigned to me are
not necessarily supported by me.
Although I don't see the debate, if it could ever be set up as desired
by Tom, could be helpful for reaching certain positive results related
to the topics chosen, for the sake of "enjoyable discussions" in this
newsgroup I would like to join and help to develop such an environment
for the "possible" debate, and for any future debates.
So let me get to the point...
(A) ALL SIX CASES PROPOSED BY TOM ARE NOT DEBATABLE
Cases A, B and C are not debatable, because insufficient data being
available and too much uncertainty being reasonably possible. I know Tom
does have a great collection of books on mahjong because of his
profession on this field. It is obvious many writers (in, around and
after, the 1920's) wrote books about mahjong and certain organizations
with national funding (or other funding) in different countries did
conduct extensive research on mahjong. None of these writers or
researches suggested any conclusions that could lead to any final
answers that would support any of these three cases (at least as of
today).
The only book I have is Millington's "The Complete Book of Mah-Jongg".
One could easily see that he did have conducted extensive research on
matters related to mahjong, but he still did not say anything that could
confirm any of the three cases. I don't know what other books in Tom's
collection said. I believe none of these books tell anything that could
conclude the position of these three cases, either.
By "insufficient data being available", I also mean that very few data
about styles other than CC was available that is in writing (as
expressed in Case E). It definitely is an argument that is in support of
Case B, but I guess it is excluded in the debate on Cases A and B. This
will leave Case B in an unfair position. If Case E stands, there should
not have debate for Cases A & B at all. (Or Case E should be debated
first, before debate on Cases A & B shall begin.)
The uncertainty behind almost all findings expressed in those books is
the vast possibilities that were undocumented, or even lost in history.
Given the nature of the game of mahjong and the time it being evolved
and developed, one must not ignore the existence of these possibilities.
Given the reasons aforesaid, I am of the opinion that Cases A, B and C
are not debatable.
As to my understanding of the position of Tom and Alan regarding Case C,
namely,
"CC are "the original rules" (AKA ur-mah-jongg or proto-mah-jongg).
(Neither Alan nor myself has stated this as a case, but Cofa hotly
refutes it as if we had.)"
Without digging into the texts, I can quickly recall that Tom's FAQ on
"Mahjong History" has a section that implies the meaning that CC is the
origin of mahjong or is the proto-mah-jongg; and in several postings
Alan did imply that CC is the mother/parent of other forms of mahjong.
Well, if neither of you supports this case, are you against it? If you
are against it, we don't need to debate Cases C and D. And, please then
don't quote or imply terms that so suggests in the future, unless new
evidences are found to support such statement.
In fact, Cases D & E are readily acceptable facts, rather than being
suitable for being set as cases for debate.
As to Case F, my reasoning is implied in those outlined for Cases A & B
above.
(B) THE RESOLUTION AND CASE - NEW PROPOSAL
I am interested in seeing some results, or new findings, and therefore
propose the following suggestions for the purpose of setting up a new
debate (if there are participants):
The Resolution: How the game of MAHJONG was evolved and developed? By
the term "mahjong", it shall be referred to as the mahjong in general,
not any specific style of play.
The (possible) Cases:
a. One style only was invented as the origin of the game.
b. More than one styles of mahjong were originally invented.
c. One origin of the game was invented; it then evolved and developed
into different game styles over time.
d. What game style(s) we see today are those directly evolved or
developed from the one origin or prototype of mahjong, if such one
origin or prototype did exist.
e. How game styles we see today are evolved from, or affected by, one
another? And how?
(The list can go on, or the above list may be altered...)
I might not be actively participating in the debate, due to its
foreseeable involvement of time that I might not be able to afford.
Also, I am not particularly in favour of (or against) any of these
cases, I just want to know the results or any new findings.
I believe that only if any of these cases could come out with a
conclusion, some of Tom's six cases may then be suitable for debate (or
none will then be necessary for a debate at all).
--
Cofa Tsui
International Mahjong Official Website
www.iMahjong.com
Reply
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